

Kensuke Tanabe, who has been a producer on the Prime series, is still on the project, yet it goes without saying that vacancies in these spots says some ominous things about Metroid Prime 4's development cycle.
#METROID PRIME 4 PRODUCERS SERIES#
Hefley has art credits with the Halo series and Marvel Alliance 2. The other news that had followed was Retro Studios had hired Kyle Hefley as its lead character artist. Two calendar years had passed before the last significant news anyone had heard was the project was scrapped due to dissatisfaction with the then current build of Metroid Prime 4 in 2019. Fans wouldn't mind being patient, as this was the freshly launched Nintendo Switch's first E3 Prior to this, waiting for more information down the road certainly wouldn't be a problem. designer, Senior Level Designer, and Lead Graphics Engineer.Īnnounced back at E3 in June of 2017 in a 43 second trailer that only had., well, text., it was understandable that production was incredibly early, if happening at all. Retro Studios posted on Twitter stating the position is currently open, along with a link to their careers page, which has a staggering number of jobs open, including Boss/A.I. The bad news, it seems that the project still lacks a complete staff, as it's still looking for a lead producer to aid in heading the project. There is some information on the little known status of Metroid Prime 4.
#METROID PRIME 4 PRODUCERS FULL#
Nintendo's transparency on this production is also to be applauded and something I'm sure the industry as a whole could use from other developers.Ĭheck out the full video from Nintendo below and let us know what you think about the production being cancelled and handed back over to Retro Studios.Well, here's the good and bad news. Metroid fans are sure to take this bitter-sweet news as it is - a little disappointing to have to wait longer, but surely worth it to get a great game instead of a bad one.

This news does open another question now as to what Retro Studios has been working on since Donkey Kong Country: Tropical Freeze and if we'll see whatever that may be released before production of Metroid Prime 4 begins. The biggest surprise, of course, comes with the announcement that they aren't simply scrapping the project to start again themselves, but rather are handing the project off to Retro Studios who developed the original Metroid Prime Trilogy. "We have determined that the current development status of the game is very challenger, and we have had to make a difficult decision as a development team." He goes on to explain the quality level that Nintendo strives for in the development phase and that Metroid 4 Prime was simply not meeting that level. "Ever since the announcement, we have not been able to give you an update, as a result of the continuing development - although this is very regrettable - we must let you know that the current development progress has not reached the standards we seek in a sequel to the Metroid Prime series." In the video, Shinya Takahashi explains the reasoning behind cancelling the work on Metroid Prime 4: This information comes via a video posted to all Nintendo Youtube accounts late last night.

Nintendo has revealed they have cancelled production of the current version of Metroid Prime 4 but will be rebooting production as they pass it over to the original team that did the trilogy, Retro Studios.
